Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base

News & Announcements

  1. Matali Physics 4.7 supports Universal Windows Platform on Xbox One
    Published on: Thu, May 2, 2019 10:13 AM | Viewed: 262 times.
    We are pleased to announce that Matali Physics 4.7 introduces comprehensive support for Universal Windows Platform on Xbox One. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based DirectX 12 or DirectX 11 games as well as DirectX 11 applications for Xbox One. Matali Physics...... read more »
  2. Matali Physics 5.0 upgrade information
    Published on: Thu, May 2, 2019 10:12 AM | Viewed: 220 times.
    We are pleased to announce that all licensed users of Matali Physics SDK 4.x will receive upgrade to version 5.0 at no additional charge. Together with the release of Matali Physics SDK 5.0, support for OpenGL 3.3 on Windows, Linux, SteamOS and *BSD will be discontinued and will be replaced with support for Vulkan API. Supp...... read more »
  3. Matali Physics 4.6 introduces Matali Render 4.0
    Published on: Mon, Feb 11, 2019 10:48 AM | Viewed: 481 times.
    We are pleased to announce that Matali Physics 4.6 introduces Matali Render 4.0. The latest rendering module brings ready for production use, comprehensive support for Vulkan API on Android, Linux, SteamOS and *BSD. Together with this release, we recommend the use of Vulkan API in projects being developed in the Matali Phys...... read more »
  4. Matali Physics 4.6 introduces Matali Sound 3.0
    Published on: Mon, Feb 11, 2019 10:46 AM | Viewed: 431 times.
    We are pleased to announce that Matali Physics 4.6 introduces Matali Sound 3.0. The latest sound module brings significantly redesigned and unified add-on core. More information about changes to additional modules is available on the History webpage....... read more »
  5. Matali Physics 4.4 supports Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x)
    Published on: Wed, Dec 12, 2018 11:10 AM | Viewed: 442 times.
    We are pleased to announce that Matali Physics 4.4 introduces comprehensive support for Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x). Latest version also introduces Matali Render 3.4 add-on with normal mapping and parallax mapping based on the distance from the observer as well as other improvements and fixe...... read more »
  6. Matali Physics 4.3 introduces significant changes in support for DirectX 12 and Vulkan
    Published on: Wed, Oct 10, 2018 10:15 AM | Viewed: 658 times.
    We are proud to announce that Matali Physics from version 4.3 introduces significant changes in support for DirectX 12 and Vulkan. Latest changes equate the use of DirectX 12 and Vulkan with DirectX 11 and OpenGL respectively, significantly reducing the costs associated with application of low-level graphics APIs. From vers...... read more »
  7. Matali Physics 4.2 introduces support for non-standard heightmaps
    Published on: Wed, Jun 27, 2018 10:39 AM | Viewed: 792 times.
    We are pleased to announce that Matali Physics 4.2 introduces support for heightmaps with holes and with non-rectangular shaped terrain. Latest functionality allow you to create real-time deformable, large-scale heightmaps containing bridges, caverns and tunnels. We invite you to see videos showing Matali Physics engine in ...... read more »
  8. Matali Physics 4.1 introduces Matali Render 3.1
    Published on: Wed, Apr 25, 2018 11:31 AM | Viewed: 795 times.
    We are pleased to announce that Matali Physics 4.1 introduces Matali Render 3.1. The latest rendering module brings comprehensive support for smooth transitions between shadow cascades, both for high-level and low-level programmable APIs. More information about changes to additional modules is available on the History webpa...... read more »
  9. Matali Physics 4.1 introduces fluid surface improvements
    Published on: Wed, Apr 25, 2018 11:30 AM | Viewed: 531 times.
    We are pleased to announce that Matali Physics 4.1 introduces significant fluid surface improvements. Behavior of all objects (including arbitrary sets of triangles) on fluid surface and inside the fluid volume is even more natural and comprehensive. We invite you to see videos showing Matali Physics engine in action and do...... read more »
  10. Matali Render 3.0 supports Vulkan API on Windows
    Published on: Sun, Jan 14, 2018 9:55 AM | Viewed: 877 times.
    We are pleased to announce that Matali Render 3.0 add-on introduces ready for production use, comprehensive support for Vulkan API on Windows. Together with significantly improved support for DirectX 12 API, this is another step toward preparing Matali Render for the next generation of graphics APIs....... read more »
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