Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base

News & Announcements

  1. Matali Physics 4.4 supports Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x)
    Published on: Wed, Dec 12, 2018 11:10 AM | Viewed: 184 times.
    We are pleased to announce that Matali Physics 4.4 introduces comprehensive support for Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x). Latest version also introduces Matali Render 3.4 add-on with normal mapping and parallax mapping based on the distance from the observer as well as other improvements and fixe...... read more »
  2. Matali Physics 4.3 introduces significant changes in support for DirectX 12 and Vulkan
    Published on: Wed, Oct 10, 2018 10:15 AM | Viewed: 383 times.
    We are proud to announce that Matali Physics from version 4.3 introduces significant changes in support for DirectX 12 and Vulkan. Latest changes equate the use of DirectX 12 and Vulkan with DirectX 11 and OpenGL respectively, significantly reducing the costs associated with application of low-level graphics APIs. From vers...... read more »
  3. Matali Physics 4.2 introduces support for non-standard heightmaps
    Published on: Wed, Jun 27, 2018 10:39 AM | Viewed: 584 times.
    We are pleased to announce that Matali Physics 4.2 introduces support for heightmaps with holes and with non-rectangular shaped terrain. Latest functionality allow you to create real-time deformable, large-scale heightmaps containing bridges, caverns and tunnels. We invite you to see videos showing Matali Physics engine in ...... read more »
  4. Matali Physics 4.1 introduces Matali Render 3.1
    Published on: Wed, Apr 25, 2018 11:31 AM | Viewed: 620 times.
    We are pleased to announce that Matali Physics 4.1 introduces Matali Render 3.1. The latest rendering module brings comprehensive support for smooth transitions between shadow cascades, both for high-level and low-level programmable APIs. More information about changes to additional modules is available on the History webpa...... read more »
  5. Matali Physics 4.1 introduces fluid surface improvements
    Published on: Wed, Apr 25, 2018 11:30 AM | Viewed: 412 times.
    We are pleased to announce that Matali Physics 4.1 introduces significant fluid surface improvements. Behavior of all objects (including arbitrary sets of triangles) on fluid surface and inside the fluid volume is even more natural and comprehensive. We invite you to see videos showing Matali Physics engine in action and do...... read more »
  6. Matali Render 3.0 supports Vulkan API on Windows
    Published on: Sun, Jan 14, 2018 9:55 AM | Viewed: 736 times.
    We are pleased to announce that Matali Render 3.0 add-on introduces ready for production use, comprehensive support for Vulkan API on Windows. Together with significantly improved support for DirectX 12 API, this is another step toward preparing Matali Render for the next generation of graphics APIs....... read more »
  7. Matali Render 3.0 introduces improved support for DirectX 12 API
    Published on: Sun, Jan 14, 2018 9:54 AM | Viewed: 940 times.
    We are pleased to announce that Matali Render 3.0 add-on introduces significantly improved support for DirectX 12 API. The provided solution improves the use of DirectX 12 API, thus reducing the costs associated with the implementation of projects dedicated to this API....... read more »
  8. Matali Physics 4.0 supports Android 8.0 Oreo, iOS 11.x and macOS High Sierra (version 10.13.x)
    Published on: Sun, Jan 14, 2018 9:47 AM | Viewed: 655 times.
    We are pleased to announce that Matali Physics 4.0 introduces comprehensive support for Android 8.0 Oreo, iOS 11.x and macOS High Sierra (version 10.13.x) as well as support for the latest IDEs. Matali Physics 4.0 also introduces other improvements and fixes which complete list is available on the History webpage....... read more »
  9. Matali Physics 4.0 introduces Matali Games
    Published on: Sun, Jan 14, 2018 9:46 AM | Viewed: 642 times.
    We are pleased to announce that Matali Physics 4.0 introduces Matali Games, multi-platform game framework based on Matali Physics environment. With Matali Games you can see how to integrate your own game framework with Matali Physics, or you can use it directly in your own games. More information about changes to additional...... read more »
  10. Matali Physics 4.0 introduces Matali Render 3.0
    Published on: Sun, Jan 14, 2018 9:45 AM | Viewed: 642 times.
    We are pleased to announce that Matali Physics 4.0 introduces Matali Render 3.0. The latest rendering module brings comprehensive support for physically-based rendering (PBR), screen space ambient occlusion (SSAO) and other features, both for high-level and low-level programmable APIs. We invite you to see videos showing Ma...... read more »
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