Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base
Komires Knowledge Base

News & Announcements

  1. Matali Physics 5.0 introduces Matali Render 5.0
    Published on: Sun, Nov 17, 2019 3:07 PM | Viewed: 713 times.
    We are pleased to announce that Matali Physics 5.0 introduces Matali Render 5.0. The latest rendering module brings unified lighting, shading and fogging system ready to extend to ray tracing or combined with ray tracing. We are also proud to announce that Matali Render from version 5.0 will be primarily focused on supporti...... read more »
  2. Matali Physics 5.0 released
    Published on: Sun, Nov 17, 2019 3:06 PM | Viewed: 824 times.
    We are proud to announce the release of Matali Physics 5.0, the fifth major version of Matali Physics engine. The latest release moves Matali Physics engine to the group of solutions supporting the three main next-generation graphics APIs: DirectX 12, Vulkan and Metal on deskop and mobile platforms. We are also pleased to a...... read more »
  3. Matali Physics 4.7 supports Universal Windows Platform on Xbox One
    Published on: Thu, May 2, 2019 10:13 AM | Viewed: 1147 times.
    We are pleased to announce that Matali Physics 4.7 introduces comprehensive support for Universal Windows Platform on Xbox One. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based DirectX 12 or DirectX 11 games as well as DirectX 11 applications for Xbox One. Matali Physics...... read more »
  4. Matali Physics 5.0 upgrade information
    Published on: Thu, May 2, 2019 10:12 AM | Viewed: 828 times.
    We are pleased to announce that all licensed users of Matali Physics SDK 4.x will receive upgrade to version 5.0 at no additional charge. Together with the release of Matali Physics SDK 5.0, support for OpenGL 3.3 on Windows, Linux, SteamOS and *BSD will be discontinued and will be replaced with support for Vulkan API. Supp...... read more »
  5. Matali Physics 4.6 introduces Matali Render 4.0
    Published on: Mon, Feb 11, 2019 10:48 AM | Viewed: 957 times.
    We are pleased to announce that Matali Physics 4.6 introduces Matali Render 4.0. The latest rendering module brings ready for production use, comprehensive support for Vulkan API on Android, Linux, SteamOS and *BSD. Together with this release, we recommend the use of Vulkan API in projects being developed in the Matali Phys...... read more »
  6. Matali Physics 4.6 introduces Matali Sound 3.0
    Published on: Mon, Feb 11, 2019 10:46 AM | Viewed: 780 times.
    We are pleased to announce that Matali Physics 4.6 introduces Matali Sound 3.0. The latest sound module brings significantly redesigned and unified add-on core. More information about changes to additional modules is available on the History webpage....... read more »
  7. Matali Physics 4.4 supports Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x)
    Published on: Wed, Dec 12, 2018 11:10 AM | Viewed: 780 times.
    We are pleased to announce that Matali Physics 4.4 introduces comprehensive support for Android 9.0 Pie, iOS 12.x and macOS Mojave (version 10.14.x). Latest version also introduces Matali Render 3.4 add-on with normal mapping and parallax mapping based on the distance from the observer as well as other improvements and fixe...... read more »
  8. Matali Physics 4.3 introduces significant changes in support for DirectX 12 and Vulkan
    Published on: Wed, Oct 10, 2018 10:15 AM | Viewed: 970 times.
    We are proud to announce that Matali Physics from version 4.3 introduces significant changes in support for DirectX 12 and Vulkan. Latest changes equate the use of DirectX 12 and Vulkan with DirectX 11 and OpenGL respectively, significantly reducing the costs associated with application of low-level graphics APIs. From vers...... read more »
  9. Matali Physics 4.2 introduces support for non-standard heightmaps
    Published on: Wed, Jun 27, 2018 10:39 AM | Viewed: 993 times.
    We are pleased to announce that Matali Physics 4.2 introduces support for heightmaps with holes and with non-rectangular shaped terrain. Latest functionality allow you to create real-time deformable, large-scale heightmaps containing bridges, caverns and tunnels. We invite you to see videos showing Matali Physics engine in ...... read more »
  10. Matali Physics 4.1 introduces Matali Render 3.1
    Published on: Wed, Apr 25, 2018 11:31 AM | Viewed: 1020 times.
    We are pleased to announce that Matali Physics 4.1 introduces Matali Render 3.1. The latest rendering module brings comprehensive support for smooth transitions between shadow cascades, both for high-level and low-level programmable APIs. More information about changes to additional modules is available on the History webpa...... read more »
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