We are pleased to announce that Matali Physics 5.0 introduces Matali Render 5.0. The latest rendering module brings unified lighting, shading and fogging system ready to extend to ray tracing or combined with ray tracing. We are also proud to announce that Matali Render from version 5.0 will be primarily focused on supporting the next-generation graphics APIs: DirectX 12, Vulkan and Metal. Support for DirectX 11 will be continued with the status: obsolete. The overview of all supported platforms, architectures and APIs is available on the Overview webpage.
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